Documentation › Mushrooms › Features › Reputation & Perks
Reputation levels, titles and perks.
Every collected mushroom counts as reputation. Level N needs N × xpPerLevel mushrooms collected (50 by default), up to maxLevel.
| Level | Title |
|---|---|
| 1 | Novice |
| 4 | Gatherer |
| 7 | Experienced forager |
| 12 | Master of the forest |
| 16 | Legendary forager |
Players can show an achievement title instead (see Achievements & Rankings).
| Level | Perk | Effect |
|---|---|---|
| 2 | +10 % sell prices | Dealers pay more |
| 4 | Faster picking | Picking time −20 % |
| 7 | Access: hidden forests | Hidden forests appear and can be picked |
| 10 | Double harvest | 15 % chance to double the amount |
| 14 | Legendary hunter | Legendary mushrooms can be picked |
| 18 | VIP dealer | +25 % sell prices (replaces the +10 %) |
-- config_main.lua
Config.Reputation = {
enabled = true,
xpPerLevel = 50,
maxLevel = 20,
titles = {
{ level = 1, key = 'novice' },
{ level = 4, key = 'gatherer' },
{ level = 7, key = 'experienced' },
{ level = 12, key = 'master' },
{ level = 16, key = 'legend' },
},
perks = {
{ level = 2, key = 'sell_bonus_1', effect = 'sell_bonus', value = 0.10 },
{ level = 4, key = 'collect_speed', effect = 'collect_speed', value = 0.20 },
{ level = 7, key = 'hidden_forests', effect = 'hidden_forests' },
{ level = 10, key = 'double_drop', effect = 'double_drop', value = 0.15 },
{ level = 14, key = 'legendary', effect = 'legendary' },
{ level = 18, key = 'sell_bonus_2', effect = 'sell_bonus', value = 0.25 },
},
}Perk effects: sell_bonus (highest unlocked applies, no stacking), collect_speed, double_drop, hidden_forests, legendary. Names and descriptions come from locales/<lang>.json → nui.perks.<key>; add name / desc to a perk to override them. Titles: nui.titles.<key> or a fixed title.
Admins can set a player's level in the admin panel or with mushadmin setlevel <id> <level>.