Documentation › Hunting System › Features › Weights & Records
Weight classes and weekly and all-time record boards.
Every skinned animal gets a weight from its range in config_animals.lua. Most land mid-range; about 5% are trophy class (Config.Records.trophyChance).
| Species | Weight range | Species | Weight range |
|---|---|---|---|
| Deer | 55 – 140 kg | Rabbit | 1.0 – 2.8 kg |
| Boar | 40 – 160 kg | Seagull | 0.5 – 1.6 kg |
| Mountain lion | 35 – 95 kg | Crow | 0.3 – 0.65 kg |
| Coyote | 8 – 23 kg | Hawk | 0.4 – 1.4 kg |
| Cormorant | 1.4 – 3.5 kg |
| Class | Position in the range |
|---|---|
| Light | 0 – 35% |
| Average | 35 – 70% |
| Heavy | 70 – 90% |
| Trophy | 90 – 100% |
Heavier animals give more: meat ×0.75 → ×1.40 and XP ×0.90 → ×1.35 from the lightest to the heaviest (meatScale, xpScale).
The tablet's Ranking tab shows the top 5 per species for this week and all time, plus the player's own best. Legends appear with a crown.
| Setting | Default | Meaning |
|---|---|---|
allTimeRecordReward |
$2,500 | Bonus for a new server record |
weeklyRecordReward |
$500 | Bonus for a new weekly record |
announceAllTime |
true | Server-wide message for new server records |
announceWeekly |
false | Server-wide message for weekly records |
boardSize |
5 | Entries per board |
Weeks start on Monday 00:00 server time.