Documentation › Hunting System › Common Issues

Common Issues

Quick fixes for the most common problems.

An item does nothing when used (grill, gas, traps)

The item is missing in your inventory. Check the console summary on start: with ox_inventory, paste install/ox_items_missing.lua into ox_inventory/data/items.lua and restart the server.

Item icons don't show

Copy everything from install/images/ into your inventory's image folder. The tablet also looks in the image folders of all supported inventories.

Traps are invisible or look reversed

The models are streamed by this resource. Remove any separate s_hunting_props resource. If open and closed look swapped, swap openModel and closedModel in config_traps.lua.

A carcass can't be loaded onto the vehicle

The vehicle must be in Config.Carcass.allowedVehicles and the carcass must not be skinned. On servers without OneSync set Config.Carcass.trustClientModel = true.

I can't open /adminh

Run /adminh once: the server console prints your identifiers. Put the license: one into Config.Admins, or give yourself the ACE smilescripts_hunting.admin, then restart the resource.

The hunter won't buy my hides

Either you have no valid license (buy one in the tablet's Shop tab) or the hides come from a protected species. Sell those on the black market, or set Config.License.requiredToSellLegal = false / empty protectedAnimals.

Police get no poaching alerts

Check that the officer's job is in Config.Police.jobs and that they are on duty. Set Config.Poaching.dispatch = 'builtin' to rule out the dispatch resource.

No legendary animal appears

At least minPlayersOnline players must be online. Test with /huntlegend, then walk into the gold circle on the map; the legend spawns when a hunter gets within about 150 m.

Shop says "too far"

Buying and selling only work next to the NPCs. The remote tablet (command, key or item) never shows the shop or selling.

"You can't use this animal"

The animal wasn't spawned by the hunting script (e.g. an admin menu spawn), so the server refuses it. With Config.Debug = true the console shows the reason. If it happens to normal zone animals, set Config.AnimalGuard.enable = false and send us the log.

"This animal belongs to another hunter"

A fresh kill is reserved for the shooter and their party for 3 minutes (Config.Ownership.lockSeconds). Wait, join their party, or turn ownership off.

"No supported inventory found" on ESX

Update to 1.4.1 or newer: the ESX built-in inventory is supported since then.

Still stuck? Set Config.Debug = true, restart the resource and send us the server console output.